Impostor
Everyone knows the topic. Almost everyone. Give a clue and find the bluff.
- Your move
- Take part in the spoken clue exchange, then cast a vote or Skip.
- Stays private
- The impostor assignment and who can see the topic.
- How it resolves
- Valid guesses are tallied at lock.
- What the room sees
- The topic, the impostor, and the aggregate outcome — only after lock.
- Guardrail
- Clues are spoken in the room. They are never captured as text.
True of every game
- Skip is always available and never costs you anything. Nobody is told why you skipped.
- You can leave at any time. Leave before the round locks and your answer leaves with you.
- Choices are made on your own phone and resolved by the server. The host cannot look at answers before the reveal.
- Join midway and you watch the round out, then play the next one.
- Everything is picked from curated options. 1More never records typing, audio, or video.