Bluff Missions
A little secret assignment. A very satisfying confession later.
- Your move
- One player privately receives a harmless, time-boxed mission while normal rounds continue.
- Stays private
- Who was assigned, what the mission is, and how it is going, until the approved reveal.
- How it resolves
- Only structured completion signals defined by the mission contract are evaluated — never an unverified client claim.
- What the room sees
- The outcome lands later as a celebratory moment in the session.
- Guardrail
- No mission may be dangerous, coercive, humiliating, consumption-based, illegal, or touch sensitive data.
True of every game
- Skip is always available and never costs you anything. Nobody is told why you skipped.
- You can leave at any time. Leave before the round locks and your answer leaves with you.
- Choices are made on your own phone and resolved by the server. The host cannot look at answers before the reveal.
- Join midway and you watch the round out, then play the next one.
- Everything is picked from curated options. 1More never records typing, audio, or video.